The games indies ever win more space in this sector that we like, but still far from the recognition they deserve. With limited resources, they manage to create authentic delicacies. Some are capable of razing and become media for a while. But usually these games tiptoe throughout the year, except for a niche player. AAA productions this-and we also have some blame the media- pass copra the covers and front pages. So, although we have given MGG in coverage throughout the year several of these games, there is always one that eludes or probably deserves more attention. So then we will dedicate ourselves to collect those who, in our view, have been the best indies of the year. Those games that, although at first glance do not impress for its graphics, you must give them a chance for everything they bring. Latham He made a lot of noise very beginning of the year. And it has much merit an adventure created by just six developers have managed to sell 8 million copies, and almost entirel...